### Objects

[
  Datatype objects
  Funcon   object
  Funcon   object-identity
  Funcon   object-class-name
  Funcon   object-feature-map
  Funcon   object-subobject-sequence
  Funcon   object-tree
  Funcon   object-single-inheritance-feature-map
]


Datatype
  objects ::= object(_:atoms, _:identifiers, _:environments, _:objects*)
/*
  `object( A, C, Env, O*)` is an object:
  * distinguished by an atom `A`,
  * of a class named `C`,
  * with an environment `Env` with the features of the object, and 
  * a sequence `O*` of subobjects of the direct superclasses of `C`.
  `object( A, C, Env)` is an object of a base class.
  `object( A, C, Env, O′)` is an object of a class with a single superclass.
  With multiple inheritance, subobjects due to repeated inheritance of the 
  same class may be shared.
  
  Implementations of objects generally represent an object as a vector of
  fields, and use pointers and offsets for efficient access to individual
  fields. The representation of objects used in this specification is
  independent of such implementation concerns.
*/

Funcon
  object-identity(_:objects) : =>atoms
Rule
  object-identity
    object(A:atoms, _:identifiers, _:environments, _*:objects*) ~> A

Funcon
  object-class-name(_:objects) : =>identifiers
Rule
  object-class-name
    object(_:atoms, C:identifiers, _:environments, _*:objects*) ~> C

Funcon
  object-feature-map(_:objects) : =>environments
Rule
  object-feature-map
    object(_:atoms, _:identifiers, Env:environments, _*:objects*) ~> Env

Funcon
  object-subobject-sequence(_:objects) : =>objects*
Rule
  object-subobject-sequence
    object(_:atoms, _:identifiers, _:environments, O*:objects*) ~> O*


Funcon
  object-tree(_:objects) : =>trees(objects)
/*
  `object-tree O` forms a tree where the branches are the object trees for
  the direct subobjects of `O`.
*/
Rule
  object-tree(O:objects)
   ~> tree(O,
        interleave-map (
          object-tree given,
          object-subobject-sequence O))


Funcon  object-single-inheritance-feature-map(O:objects) : =>environments
   ~> map-override left-to-right-map(
        object-feature-map given,
        single-branching-sequence object-tree O)
/*
  For multiple inheritance, different resolution orders can be specified
  by using difference linearisations of the object tree.
*/